applied illustration proposal
above is my first idea. my idea is to create a body of work that with in it has research, experiments, character development, location development, digital gifs and stings, story boards presentation boards. my idea is to create a brief that portends i have been hired as a concept artist for a film or game design. to cover concepts for 3 characters 2 locations and 1 story board. the out come for this project is to have the concepts to be presentable. eithe publication. portfolio, digital portfolio, presentation boards. to help give understanding of the concepts (if needed) there will be gifs or stings. also with in the presentation of the work will be refined work of the characers in the location to help set the content of the concepts. there will be one story board that will be presented to help the understanding of the feel that is asked for out of the research.
basically im going to create 3 characters 2 locations and 1 story board and present them in the best and most understandable way.
more ideas.
maybe just a collection of characters for a socal scene a scene for a film or a game that will have loads of characters. so a portfolio of characters.
maybe to crate a short comic book. a made up story or to find a story thats inspirational to me or others.
to create a illustrated manual of a work out plan.
research idea.
to research the characters through the age of disney
to research the characters through the age of marvel
to research the artists through out disney and marvel
to study other concept artists work and methods.
themes
space, science fiction, thriller, action, off world, horror, monsters and creatures.
walt disney character development with in 80 years. fascinates me that the characters change by bueity. at the time what was considered as pretty is how they was drawn. pale younge and curvey! as time goes on they get bigger eyes longer hair and get slimmer and slimmer until the look flat.
curves start to despair with little mermaid.
1930

1950

1980

1990

2000

2010

2013
more ideas.
maybe just a collection of characters for a socal scene a scene for a film or a game that will have loads of characters. so a portfolio of characters.
maybe to crate a short comic book. a made up story or to find a story thats inspirational to me or others.
to create a illustrated manual of a work out plan.
research idea.
to research the characters through the age of disney
to research the characters through the age of marvel
to research the artists through out disney and marvel
to study other concept artists work and methods.
themes
space, science fiction, thriller, action, off world, horror, monsters and creatures.
walt disney character development with in 80 years. fascinates me that the characters change by bueity. at the time what was considered as pretty is how they was drawn. pale younge and curvey! as time goes on they get bigger eyes longer hair and get slimmer and slimmer until the look flat.
curves start to despair with little mermaid.
1930

1950

1980

1990

2000

2010

2013
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