Sunday, 17 January 2016

illustration friday


illustration friday 



this weeks topic is moon


moon seems a easy theme but a hard one because what ever you draw could be and most likliy wll be a easy way out. im going to thumbnail lots of ideas and just go with the one that i like and not think about what others will have drawn.




To do list.


Research inspiration - 30 hour
Thumbnails              - 1 hour
Roughs.                   - 30 mins
Page work.              - 30 hours 
Digital                      - 1 hours


thumbnails 



i spent around an hour going back and forth with ideas. i cam up with the bears climbing the hill in the moon light from a late night vision if you will. every time i thought of mooon i just saw wolves so i tried to think of somthing a little different and i experimented with different animals and fell in love with this one. 





research 



below is my ruff quick sketch of some bears but whilst drawing this i felt that this was preety much all i had to do i can scan the image in and make it darker on photoshop
below is my final image. i love this image im happy with the out come of the moon. i got that by making lots of brush textures and multipliing them and then taking a swatch colour from a picture of a moon to colour it in. when merged together i was left with what looks like a still of the moon. so happy. i like the simpleness of this for sure. theres not a lot going on, theres no battle on the page i feel that its well balanced. i think the mass black on he piece is weighed out by the brightnes of the moon. 




end of module evaluation.


this brief has been te most succesful for me developing skills. iv learnt to use a new program, a new digital program. after affects. learning that program was exciting, it came across as a basic program to use but actuily creating a piece on that program was testing, it was tiering and stressfull for someone whos digital level of skill was low. i still stand by what i said that i can use affter effcts well and that i understand it, but its more challanging when your using it in your own direction and making your ideas come to life. not only have i developed skills but some of my skills have grown. my digital skill have progressed alot. photoshop has been one of the main tools to this breif. affter a lot of cractise and homework iv learnt lots. and in doing so i belive from now on my practice will be much stronger for learning more about photo shop.

iv used mono printing for the first time in my practice up until this point iv been focus is on comic book style and the way that this impacted my work is that my main focus was line and shape and the way these can be used to build shadow and tone. introducing mono print made me conceder texture into my comic book work and how this can be applied to my drawing style.
when i first tried mono printing, i wasnt confident in using it as a process of image making but i am now using it to enhance my images and enjoying this new method. using after effects have made me consider moveing images, so story boarding became important it became the go to thing! i was all ready confidant in thumb nailing but story boarding made me more confidant as a practitioner...learning story boarding developed my possibilities of my drawings and opened my eyes to other professions. the story boarding work shop was probebly the most beneficial class and part of the program

i always say that my strength is my drawing skill and in this case i feel it strongly. if it wasnt for my high level of drawing i think that after all the layers of mono print and textures the image would have been lost. i think its because of my understanding of an image has let me make all these textures and layers and still have a image that is understandable. i dont think i would have been able to complete this brief if it wasnt for my eagernes to addbt with the times and learn as much as i can with photoshop. so i think one of my strengths was keeping determined. because this breif was a long winded one, i feel that keeping on top of it was an importent task. because it run with other briefs it was easy to let your self get snowed under, i belive that one of my strengths is keeping my work organised and keeping a stable to do list. 

like all the past breifs my weaknes has been my low level of digital. even though my photoshop skill has progressed loads since level 4 i felt i was in the deep end having to learn another program. i plan to work on my after affect skills through out my education. i plan to learn as much as posible as i do with learning photoshop. there has been a new weaknes for me during this brief. there was a few times that i fell flat and underpressure with my practice, i was comparing my self to others, i was comparing my realistic work to my more cartoon stuff and beating my self up deciding witch to focus on for the grades and my future. iv been recking my brains on the style of my work and what style it should be for the direction i go in. i was at my weakiest on this brief, i can say this has been the hardest few months of my professional\educational life. and going through that was the best thing ever. on the out come of that i felt a better understanding of were i want to be right now, i felt happier about my work. i have a clearer direction on were i want be/aim for. my practice has com on loads since. i do think the course takes you apart and then says okay mate, put your self back together. and im greatful for that because this brif has challanged me as an illustrator, as an artist, as an image maker and has now put me on the right track.

in the future briefs ill be a lot more open minded.before i had even picked up the tools to create a mono print i had already said it was rubbish and that i can not do it. i still cant create a nice image using mono print but i can use it to develope my image and make them look far more intresting.

around half way through this brief i was ready for it to be over, now its come to the end i dont want it to end, because iv learnt loads on this brief. its challenged me that much that i analyzed everything about my place as an illustrator, this has been the most stressful brief yet and due to that im at a better level of confidence with my work and my aims.



Elevator pitch.


iv been working on a Cormac McCarthy inspired project. my work has been influenced by the way he describes the scene to set the tone. i created a publication and a sting that focus on telling a story just by the drama in the scene.


sting progression.


final sting story boards

going back to my original story board ideas. i decided to revisit the story boards in  my journals to get reunited with the spark of making a nice sting. iv been so focused on the final publication and the sketchbook work i purposely left the sting to last knowing i would leave my self around a week to create a nice sting create one from scratch.





above the man survive in freak weather conditions.



above is an idea of using my final publication and addabting moving images to it.
i did start this one i started to by making the shrubury move in the wind. but when talking to my peers i was told and rightly so it was a cop out and lazy plus, you have seen it once in my publication.

maybe the above is too dramatic. maybe this is the wrong approach. iv all ready shown drama in the publication and after all this is to advertise an documentary about mcarthy. as iv stated before in my research i found out that mcarthy is so secret, and so personal. he interviews are that many i could only find one. so with my  theme been location and survival and post apocalyptic i thought it would be fitting to make an concept of a man in his own world... lonly, not been bothered, but to suggets the things with in the sting, suggest the things iv been looking at through my sketch books. e.g possessions location and many more. maybe the sting could be like a little recap of the journey that happened in my sketch book. but the theme being the final decision  


i can see this idea working. and working well.this is the sting im going to create. with the sound mostly creating the animation, this will be a little bit more interesting for the veiwer and for me to create.

planner.

step 1- identify the areas that move and drawing the separate layers (half a day)
step 2- draw locations and pages    (1 day)
step 3- add the mono prints in digital. (half a day)
step 4- make the sting!     (2 days)
step 5- go through all of about the author blog and correct and double check
step 6- create presentation boards
step 7- create easement feed back
step 8- make portfolio presentable for handing.
step 9- treat my self and go see star wars again!!!!!!!

gathering some images for referance to start my scenes.




Okay. So iv just had a real busy 3 hours. Iv just sat and looked through my sketch books and red every note and I did the same on my blog. Just so I can get the feel of project again and get the sense of what it is I'm communicating for this sting.

I took these 2 pages from my sketch book and documented them because it was these two that got me thinking. It was these two that told me I want to show the life and struggle for a man. But now my publication has come out very dramatic I want to take another approach and look at the situation from another angle. 
Still explaining the situation but not showing the struggle I want the sounds and the music and the imagery to set the scene. 



below is a story Ray board of my new idea. I say story board iv just split the images by seconds and rote what's happening and the sounds. I can story board and well, just I find it easier to understand it this way. I'll only ever story board like this for my self. 


Below are composition of each panel and seeing if it works on page.
The last thing I want is a sting that is hard to make out what your looking at.



below are some refined images of my panels from  my story board ready to be put into photo shop and layered with mono prints.









the hardest part of any digital process is the layers. for some reason iv always found it confusing using layers, im getting better now, but this was a hard task for me drawing elements of a picture separate. making sure each part that moved was on its one in a layer.

below are the final images ready for my sting. i used the same method as i did for my publication. i drew them out and scanned them into photoshop. i then added the mono print in layers to create textures and depth. 

example of mono prints 

final images 

opening scene.


trolly


car.


here is a progrestion shot of my sting. you can see how many layers it is taking to create this. again i was left confused and wanting to cry at this point.having ti go back and forth click by click to make somthing move so little seemed such waist.

it was hard at this point not only getting ost in layers but also feeling that im in the deep end. but so far im happy with what im producing under this level of stress. never felt this kind of stress before! not even when i tattooed my first skin.



below.
a screen shot of the sight i signed up for, for the free sound effects that is used by many indie game designers.



a screen shot of the finished sting.







out there. a mccarthy inspired piece from Jack new eat on Vimeo.
on every feed back i have been praised for my honesty....so why stop now. making thins sting was horrible! i didnt enjoy it what so ever. it seemed a lot of effort and far too many clicks to make something move left to right not even an inch across the screen. it wasnt because i couldt do it, because that has been the case in the past, i can do it...and dont get me wrong there was a few times were i did need someones help. but before it was 2 hour classes on little projects but this time i had to sit down and focus on something for hours on end. hours spent making things move SLIGHTLY. i was getting ore and more confused as the layer grew more, i was shouting, swearing as things was disapiearing out of shot, i was contemplating on smashing the old plates againts the yard wall to let of some steam, there was a lot of crazy laughter rowards the end, i defiantly thought i was going to crack up.when things wasnt going my way i was shouting out why the Ef does an illustrator ever need this, when will i ever need this...BUT....But after 6 or 7 hours i could see it all coming together and it started to pay of a little. i started to get excited. i finally finished the sting but that was no easy task! i can honestly say i dont think ill ever use this software again of my own back in this way. but i can see me using it for somthing a little less complicated.

im going to leave the above txt because that is how i felt. but now iv calmed down from the stress of the day. and iv watched my sting one more time. im glad i did it, and iv learnt a new skill. and i do think i will use it again for sure. just on a project that i want to use it on.



Monday, 11 January 2016

illustration friday


illustration friday  


this weeks topic is soar

right soar it is then. i imagine people are going to draw eagles flying through mountines and what have you. so again i aim to be as far away from the normal as posible with the images i pick NOT THE DRAWING STYLE IM NOT A CHILD ( modern scribbly crap ) i wanted to obviuosly choose something air born but nothing normal... even though its very typical im going to start my roughs and thumbnails with jets..i watched pot hun not long back. DANGER ZONE! 


To do list.

Research inspiration - 30 hour
Thumbnails              - 30 hour
Roughs.                   - 30 mins
Page work.              - 30 hours 
Digital                      - 1 hours


thumb nailing jets


because i use basic form and shape in my thumbnail work i noticed that my jets on this thumbnail looked like the red arrows leaving the decoration smoke behind them for pattern.

i feel that this is a good way to go. yes people have drawn jets i bet but i dont think many will have done red arrows


now its on screen side by side my drawing is observationally incorrect. never mind the clock is ticking on this project.


here is the final image. i digitised it in photoshop just like the rest of them making it a set. for some reason its loaded pixilated and i cant stop it from doing it ive tried everything sorry. so please find the original print in the red folder to look at. im happy with the out come cos yet again i think my digital skills have grown but the i have lacked loads on my composition skills. this isnt to do with the final out comes but this is more to do with thumb nailing and i need to be more playfull  at the bigining of the task. i like thumb nailing and usuily push my thumbnail far before sticking with an idea. its obvious at the time of thumb nailing iv felt the presure of other tasks on my to do list and ust blasted them out. but never mind i completed the task as asked...just not as well as some of the others. i still feel that city is my strongest so far. im hoping to beat city with a killer illustration verry soon.



Wednesday, 6 January 2016

responsive a3 presentation boards









Responsive- spectrum development


Below are some thumbnails inspired from the experiments. Thumbnails for my final pieces





after my digital experiment using minimal colours, i decided to make a digital experiment with more complicated pallets and methods. and to compaire the two and to see witch parts of the pictures better from the other and hopfully ill have a better understanding of what needs work and what dosnt.

first of all i started to make some rough ideas for the character on my work. i enjoyed working with the character beforer because i think hes now importent to set the mood due to getting the message across on his clothing. i didnt want to explore much on his cloths but just his head and maybe head gear. i dont want to do the cloths because the cloths i will focus on whilst im on the page that way it will be inspired from the location chosen on the page.



this is a concept to the final idea for the character.


i decided to leave behind the inspired art style from jared muralt for this one. again i can compare the two images.

working in pencil i created from my thumb nails.


below is my digital experiment.


again im happy with the result with this not for the drawing but for my growth in photoshop. i feel im getting the hang of it now. long way to go but getting there.

comparing both images is hard i like both of them for the both reasons. love the colour love heaviness and simpleness of them both. this one is less cartoon and more on the road of observationally correct. i think it will be a case of choosing one to fit the audiance or what will better in the competition.